Weekend links 202

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Figuras Miticas: Bailarin II (1954) by Leonora Carrington.

• The 26th Annual Lambda Literary Award Finalists have been announced. Ghosts in Gaslight, Monsters in Steam; Gay City: Volume 5 made the LGBT Anthology list, so congratulations to editors Evan J. Peterson & Vincent Kovar, and everyone else involved. I illustrated and designed the cover of that volume which also contains a piece of my fiction, Study in Blue, Green, and Gold.

Music in School (1969), episode 4: “A New Sound”. Amazing BBC TV programme for schools showing children playing avant-garde compositions using bowed metal sheets, tape loops, and primitive electronic equipment. I was at school then, and can’t help but feel a little jealous. Related: Delia Derbyshire Day approaches.

Voices Of Haiti (1953), recorded during ceremonials near Croix Des Missions and Petionville in Haiti by Maya Deren.

These days it’s hard to remember that Whistler’s Symphony in White, No. 1: The White Girl caused a bigger uproar at the Salon des Refusés of 1863 than Manet’s Déjeuner sur l’herbe, or that Monet was more influenced by Whistler than vice-versa. The delicacy of Whistler’s perceptions and his willingness to sacrifice everything for the sake of harmony make for an art less bracing than that of Degas or Pissarro. And yet how much life there is in his little Thames riverscapes. Perhaps we need another major exhibition—there hasn’t been one for twenty years—to re-evaluate him.

Whistler’s Battles by Barry Schwabsky

• Mix of the week (and a very good one it is): Abandoned Edwardian Schoolhouse by The Geography Trip.

Morton Subotnick tells Alfred Hickling how recording Silver Apples of the Moon blew his mind.

• The fantasy artwork of Ian Miller. A new book, The Art of Ian Miller, is published next month.

Queen for a Day by Alison Fensterstock. A look at the Mardi Gras Queens of New Orleans.

Tex Avery (1988): A 50-minute BBC documentary about the great animation director.

• The Gentle Revolutionary: Peter Tatchell talks to Joseph Burnett about Derek Jarman.

The Soaring and Nearly Forgotten Arches of New York City.

Dennis Hopper‘s photos of American artists in the 1960s.

Vodun at Pinterest.

Litanie Des Saints (1992) by Dr. John | Dim Carcosa (2001) by Ancient Rites | Far From Any Road (2003) by The Handsome Family

Recovering Viriconium

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Detail from Assassination in the Night (c. 1600?) by Monsù Desiderio.

Yesterday’s post looked at some of the past cover designs for M. John Harrison’s Viriconium books. This post makes a few suggestions for how they might be presented in the future. Since these are mostly covers that I’d like to see they’re not necessarily ideal for the audience a publisher might be aiming at, cover design is usually a three-way process involving designer, author and publisher. In the end I’ve resisted the temptation to draft a range of original cover proposals—writing these posts has taken long enough—so almost everything here uses pre-existing art. If I was designing covers for all four Viriconium books, however, and the brief was to orient them towards a fantasy readership, the first thing I’d try would be a series of four imaginary Tarot designs. A peculiar pack of Tarot cards is a recurrent feature of the books so I’d create four emblematic cards that featured significant elements and characters from each. The characters wouldn’t be too well defined, they’d be stylised, maybe even silhouettes. Each card would feature a dominant presence: offhand these would be one of the geteit chemosit for The Pastel City, a locust for A Storm of Wings, the Barley Brothers for In Viriconium and a Mari Lwyd horse skull for Viriconium Nights. These presences together with the human characters would loom over a silhouette city at the foot of each card whose outlines would change appearance from book to book, evolving gradually from a fantastic outline of domes and towers to something that resembles a contemporary city. The colours and treatments would show a similar evolution from the bright and bold styles of the Pamela Colman Smith Tarot deck to something more photographic, collaged from elements closer to our world. Maybe.

That’s an idea for the four individual books. All the examples here use the convenience of the omnibus edition so a single image (or pair of images) has to somehow represent the entire series. To save time and effort I’ve taken the liberty of hijacking a couple of Penguin Books layouts. I hope Penguin doesn’t mind, and I should also apologise to Harrison’s UK publishers, Gollancz, for making one of their authors jump ship. The Viriconium omnibus is certainly good enough to be considered a modern classic. Penguin’s recent template for its Modern Classics series happens to be very easy to apply to a wide range of artwork.

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The Anti-Pope (1942) by Max Ernst.

Penguin has a long tradition of using pre-existing art on its covers, especially on those in its Penguin Classics series. You can almost make this into a parlour game: match your favourite novel with the best choice of painting. The tradition was extended to its science fiction titles in the early 1960s when the art of Max Ernst was featured several times along with the work of other Surrealists. Max Ernst is a favourite artist of mine so this is one I can’t resist. Many of Ernst’s decalcomania paintings of the 1940s would suit Viriconium but The Anti-Pope with its horse heads seems especially suitable.

Also on the Penguin sf covers was a picture by the mysterious “Monsù Desiderio” one of whose works can be seen at the top of this post. Desiderio was a 17th-century painter with a vague enough presence—works have been attributed to both François de Nomé and Didier Barra—and a line in gloomy architectural fantasias to make him an ideal Viriconium artist.

Continue reading “Recovering Viriconium”

Covering Viriconium

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The Pastel City (New English Library, 1971). Illustration by Bruce Pennington.

There are writers’ writers, of course, and M. John Harrison is one of those. He moves elegantly, passionately, from genre to genre, his prose lucent and wise, his stories published as sf or as fantasy, as horror or as mainstream fiction. […] His prose is deceptively simple, each word considered and placed where it can sink deepest and do the most damage.

Neil Gaiman in the introduction to the Bantam/Spectra edition of Viriconium (2005)

This is a lengthy post of potentially minority interest for which I make no apologies. It’s often been a function of the writing here to think aloud while communicating an enthusiasm; as enthusiasms go this one runs deeper than usual. I love these books indecently. If they were people I’d want to sleep with them even though doing so might mean contracting some debilitating illness. When you’re employed as a book designer and illustrator it’s impossible to avoid taking a professional interest in the packaging of your favourite books. M. John Harrison‘s Viriconium books—three novels and a collection of short stories—present challenges that the illustrators and art directors of the past have invariably failed to meet. This post looks at prior cover designs while a subsequent post will suggest some solutions to the challenges. But first it’s necessary to say something about Viriconium itself.

In the distant future of the Earth, when the human race has flourished then lapsed into a state of terminal decay, only one city of note remains: Viriconium, the Pastel City, surrounded by the wastes and fens of a ruined world. Or so we’re told in the first book of a series which begins as outright fantasy and moves by an astonishing feat of authorial dexterity closer to our world and our time. (A shorthand description might describe a series that starts out reading like Jack Vance and ends up closer to Bruno Schulz.) It becomes apparent that Viriconium stands for all the cities that have ever been, and with its avenues, rues and strasses often seems to be a composite of them all. Aside from the unspecified future its fixture in time is indeterminate: one story may concern events which are in the distant past of another while the streets and quarters never remain anchored enough for any kind of map to be drawn. Areas of continuity rise like towers from a sea of vapour. Even the city’s name slips its mooring: the origin is Viroconium Cornoviorum, a Roman town in Shropshire, and Viroconium, a poem by Mary Webb. In the later books we’re told the city is also called Uriconium or Vriko but whether these variants lie in the past or future of Viriconium is unclear. The indeterminacy was deliberate, a riposte to what Harrison calls “fauxthenticity”, and the tendency of genre readers to reduce the subtleties of fiction to the schematics of role-playing games, spaceship diagrams and books with titles like The Science of Middle-Earth. It’s this indeterminacy and a refusal to offer neat resolutions (or that awful term “closure”) that no doubt explains why Harrison’s books often seem to attract more praise than actual readers.

The most remarkable aspect of the books presents the greatest problems in design terms. In the fourteen years that Harrison worked on his series he used its mutable qualities to pull the entire project to pieces without actually destroying it or turning the whole thing into a self-regarding postmodern game. The early books critique the lazy assumptions of the fantasy genre while the later books recast the earlier stories as myths or half-remembered dreams. The first two books may use the apparatus of the fantasy genre but that doesn’t mean the tired imagery of fantasy illustration necessarily suits their covers. The very last story, A Young Man’s Journey to Viriconium, is set in the north of England in our own time. Changing the name Viriconium to London throughout the text, which Harrison has done when the story has been published elsewhere, dissolves the remaining genre trappings. The process is akin to watching those Buddhist monks who construct elaborate mandalas of coloured sand only to sweep them away when the work is finished. All this makes the Viriconium books unique, it’s one of many reasons why I hold them in such high regard and it’s also why they frequently irritate those who want simpler fare. The problem of appealing to a reactionary readership may explain why many of the following covers have failed to honour the content of the books.

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The Pastel City (Doubleday, 1972) Illustration by Wendell Minor.

Dustjacket summaries do none of the books any favours but for the unacquainted they help give a flavour of each volume. They also show how the presentation gradually shifts emphasis. Here’s the Doubleday edition:

An intriguing fantasy in which past and future blend uniquely on an Earth far different from any known to man.

There, in the Empire of Viriconium, a world of chivalry, of magic and strange powers, two Queens clash in bloody warfare for control of the Pastel City and all of its domains. The armies of the defender, Queen Methvet, are led by Lord tegeus-Cromis and the rest of a legendary band of knights, while their attackers are the vicious and cunning Northmen who serve the rival Queen Moidart.

More is involved than a struggle for a throne however, for in their lust for victory the forces of Queen Moidart have unleashed creatures from Earth’s dim past whose terrible potential they little realize until too late. And as Lord Cromis and the rest of his band seek to meet the challenge of these nightmare apparitions, their quest leads them on a perilous journey across many weird lands to a deadly climax in a buried city where a solution is revealed that is as old as time itself.

It’s apposite that a series about an indeterminate city begins with some confusion evident from the outset. The Pastel City in its first UK printing was described on the cover as a fantasy yet compared to Dune which is generally regarded as science fiction; the Doubleday edition is labelled science fiction yet the cover illustration shows a mailed and armoured warrior; the narrative is situated somewhere between the genres in what used to be called science fantasy. While the story concerns the distant future many of the props are the familiar material of heroic fantasy: horses, swords, feuding queens, an axe-wielding dwarf. What technology remains is either defunct or barely functioning. The ruin and decay of Harrison’s world is part of the pleasure, as is the vacillating and ambivalent nature of the characters, a quality which increases as the series develops. None of the publishers dare to reflect this ambivalence in the cover art. Unaware readers would be led to believe from subsequent editions that these books contain the determined and super-efficient heroes they’d find in other books. Compared to what follows the first two covers aren’t so bad; Bruce Pennington gives us one of his flying saucer apocalypses while Wendell Minor’s avoidance of a genre scene is an approach that might have been deployed a lot more often later on.

Continue reading “Covering Viriconium”

Cthulhu God

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Happy Cthulhumas. I found the time over the past couple of weeks to finish a piece of art begun in September 2008, something I’d half-completed then abandoned due to pressure of other work. I’d quite forgotten about this until I discovered the files when going through some archive discs. What began as a pencil outline is now a lavish piece of vector art which I’ll shortly be making available as a poster design.

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I’ve enjoyed creating vector pictures recently, it’s a different discipline to using Photoshop (although the initial art often starts in the sister application), and the hard lines and flat shapes remind me of the similar effects I used to get when I was painting with gouache. Some areas of this piece remain a little too flat but I didn’t want to start shading everything using gradient meshes; if you start down that road you may as well do the whole thing as a Photoshop painting—or a real painting, for that matter. That said, I wouldn’t mind giving this the hyper-realist treatment at a later date.

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The original idea was to do a kind of “Cthulhu Buddha”, something like the above variation only coloured with more finesse. I kept thinking this was an original idea only to belatedly realise when I set the figure against a temple background that I’d been imitating the kind of massive Lovecraftian idols that populate the comic strips of Philippe Druillet. The one below is a good example.

Continue reading “Cthulhu God”

Weekend links 76

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Despite appearances I’m still doing bits of design and layout work for various musicians. In the past week I’ve been trying to reorganise this sprawling website a little so it’s easier to add new work quickly and easily. One recent job was more layout than design, a CD and vinyl package for a Roly Porter collection of instrumentals entitled Aftertime. Each track on the album is named after a different planet from Frank Herbert’s Dune books although the music isn’t as illustrative as that implies. Porter’s use of an Ondes Martenot and various acoustic instruments which he subjects to degrees of distortion is just the kind of thing I like hearing. One track can be heard at FACT where Porter is interviewed about his work. Aftertime is released this month on the Subtext label.

It is a rollicking saga that involves all sorts of things not normally associated with think tanks – chickens, pirate radio, retired colonels, Jean-Paul Sartre, Screaming Lord Sutch, and at its heart is a dramatic and brutal killing committed by one of the very men who helped bring about the resurgence of the free market in Britain.

Adam Curtis on the strange history of Britain’s think tanks and their hidden agendas.

• Other assorted music business: Getting down to the Cabinessence: “This is the first of what may become an intermittent series of observations about Smile, and how Brian Wilson tried to put his dream on this planet.” | After The Flood: Talk Talk’s Laughing Stock 20-Years On: a lengthy and detailed Quietus piece on one of the best albums of the 1990s. | Jonathan Barnbrook uses an old analogue video synth to create a visual accompaniment for Interplay by John Foxx & The Maths. The HD version is an eye-searing delight.

Meredith Yayanos favours the sister instrument of the Ondes Martenot, the theremin, which she uses to provide a spooky score for a new film, Empty Rooms. There’s more spectral ambience at her SoundCloud page.

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A Jules Verne cover by Carlo Giovani for Editora Ática.

• Sculptor and writer Josiah McElheny transforms the Whitechapel Gallery into a hall of mirrors.

Jacob’s Lament, an animated collaboration between illustrator Ian Miller and Stijn Windig.

Pornographic Poem (1967) by John Giorno.

Oscar Wilde grandson scorns “new” play.

• Manhattan in marble by Yutaka Sone.

Paul Atreides pt. 1 (1978) by Richard Pinhas | Harkonnen (1979) by Zed (Bernard Szajner) | Prophecy Theme (1984) by Brian Eno.