The persistence of memory

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Ballard-for-kids from Lion (1970).

I was never a great hoarder of comics when I was a child, I usually read them then threw them away, so for years I’ve had peculiar half-memories of stories that thrilled me when I was 10-years old but whose titles I’ve invariably forgotten. The web, of course, serves to immediately answer desperately nagging questions such as “Who was the boy in a home-made catsuit climbing all over buildings at night?” (Billy the Cat, and sister Katie), “Which comic did bendable hero Janus Stark appear in?” (Smash and later Valiant), and so on.

British comics nearly always seemed stranger than American ones even though I was a regular reader of Spider-Man and a couple of other Marvel comics. Many of the British adventure titles—all long since expired—were created by artists and writers who drew freely on pulp traditions from the late 19th and early 20th century. Reading through histories of comics such as Lion it’s notable how many of the stories are set in the Victorian era. These tales were invariably hokey and certainly don’t bear much examination now but I can trace later interests back to an early stimulation by these odd strips.

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The evil Ezra Creech.

I’m actually surprised to discover that I was a regular reader of Lion, its list of characters is very familiar yet I don’t remember buying a single issue. Lion is significant for being home to one of my favourite strips of the period, the chilling horror/thriller The War of the White Eyes. I’ve yet to meet anyone who remembers reading this which used to be frustrating when I’d pester comic-collecting friends to try and recall which title it appeared in. The story was fairly standard adventure fare from 1972:

The War Of The White Eyes was a US-type fantasy strip which had our heroes, Nick Dexter and Don Redding, trying to thwart the evil megalomaniac, Ezra Creech, who was baying for world domination by inhaling a deadly gas that transformed him into a ‘White-Eyes’, a creature of superhuman strength and ferocity. At first, Creech wanted to destroy our heroes’ home island of Doomcrag and then go on to world domination, but guess who stopped him?

If you live in a place called Doomcrag you’re asking for trouble. I didn’t remember there being a super-villain involved although someone had to be responsible for raining the globes of deadly gas down on the populace.

Creech could turn people into white-eyed zombies under his control. He had superhuman strength as a White Eye. He later developed a ray that allowed him to make things grow, giving him the ability to create monsters.

JMB Chemicals developed a new gas as a mild insecticide. However it proved to have unforeseen side-effects. Men and animals exposed to it were transformed into killers of extraordinary strength and ferocity, recognisable by their white eyes. The first evidence of this came when a few glasses containers of the gas accidentally dropped from the back of a van transporting them through the peaceful English town of Wimbering. Those exposed demonstrated an innate hatred of anyone untainted, and set out to conquer the area and kill “the weaklings”. Even the army proved helpless, with White Eyes ripping apart tanks with their bare hands and throwing them around like toys. Even the White Eyes animals joined in, with contaminated birds attacking troops on the ground. It was only through the bravery and ingenuity of local boys Nick Dexter and Don Redding, and the scientist Timms who had developed the gas in the first place (and also concocted an antidote) that order was restored.

This was very much a horror strip for kids—at least as I remember it—with crazed, white-eyed people and animals going on the rampage, and the ever-present danger that our heroes could be infected themselves. The strip taught me very early on that the simplest way to make someone look evil was to blank out their pupils, something I spent the rest of the decade doing in drawing after drawing.

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Kid Chameleon takes off.

Another favourite was Kid Chameleon (not to be confused with a later computer game character) whose adventures appeared in my favourite comic of the time, Cor!!:

Stranded in the Kalahari Desert by a plane crash, a British boy is raised by lizards as a feral child, and weaves himself a skin-tight suit of transparent lizard scales which covers his entire body except the top of his head (to avoid the appearance of complete nudity, he also wears a pair of flesh-coloured briefs underneath). Only one strip shows how the suit comes off. It consists of two pieces: a top that opens at the front, and leggings. The suit allows him to camouflage himself like a chameleon by making the scales change colour, although how he does it is never explained.

Yes, I was eagerly reading about a near-naked boy when I was 10; make of that what you will. Kid Chameleon spent two years tracking down the man who caused the plane crash before returning to the desert and the company of the lizards. This strikes me as a very Burroughs-esque idea now, there being plenty of lizard boys and skin suits in Burroughs’ early novels such as The Soft Machine and The Ticket that Exploded. In many ways, Kid Chameleon isn’t far removed from the various incarnations of the Wild Boys—resourceful, shape-shifting and always a loner. By a curious coincidence Burroughs was in London writing Port of Saints, the sequel to The Wild Boys, at the time Cor!! was publishing Kid Chameleon.

There aren’t any pages online from The War of the White Eyes; perhaps that’s for the best, it would only shatter my vague memories even further. However, you can see a couple of pages from Kid Chameleon here, written by Scott Goodall. The strip was drawn by Joe Colquhoun, later the artist on Charlie’s War by Pat Mills.

In print

magazines1.jpgBattling through the Xmas post, two new volumes arrived here this week, from Black Velvet and Black Dog Publishing respectively. First up was Serpenti & Scale, the Italian edition of Snakes & Ladders by Alan Moore and Eddie Campbell. This has been available for some time in English, of course. The translated version features some of my artwork for the Moon and Serpent CDs by Alan and Tim Perkins in the lengthy interview section that precedes Eddie’s comic strip. Thanks to Smoky Man for that.

Inevitably overshadowing this was 100 Years of Magazine Covers which author Steve Taylor very graciously had sent to me. A heavyweight book in all senses of the word, with a solid cover, thick paper stock and tremendous design by Neville Brody. Taylor navigates the overcrowded field of 20th-century magazine design with great skill, managing to cover all the principal areas of magazine as news medium, fashion journal, literary forum and vehicle of cultural transgression, whether that be the Sixties’ underground, Seventies’ punk or the disparate worlds of gay life and feminism. Illustrations range from the elegance of early Collier’s and Vogue to the garish incoherence of today’s celebrity rags such as Heat. Given such a broad field of study there are bound to be omissions; I would have liked to have seen something from the New Worlds of the late-Sixties, for example, and maybe one of the Non-Format covers for The Wire. But they got Lilliput in there which is pretty impressive considering that magazine now seems to be largely forgotten. Essential stuff.

Previously on { feuilleton }
It’s a pulp, pulp, pulp world
A few thousand science fiction covers
Vintage magazine art II
Neville Brody and Fetish Records
View: The Modern Magazine
Vintage magazine art
Oz magazine, 1967–73

Druillet meets Hodgson

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French comic artist and illustrator, Philippe Druillet, illustrates British horror novelist William Hope Hodgson. As anyone familiar with Hodgson’s work knows, this kind of imagery predates Pirates of the Caribbean by nearly a century. More pictures here.

Previously on { feuilleton }
War of the Worlds book covers
The music of Igor Wakhévitch
Le horreur cosmique
Davy Jones

The art of Andreas Martens

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Andreas Martens, artist of Rork.

A native of Germany, Andreas (Andreas Martens (1951- ) studied at the St. Luc comics school in Belgium, assisting Eddy Paape on Udolfo, before relocating to France. His genre series include Arq, Cromwell Stone, Cyrrus, Rork and its spin-off, Capricorne, as well as a number of single works such as La Caverne du Souvenir (The Cave of Memory), Coutoo, Dérives (Adrift), Aztèques, and Révélations Posthumes (Posthumous Revelations).

Previously on { feuilleton }
The art of Harry Clarke, 1889–1931

Reverbstorm

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My discipline here has rather collapsed since returning from Paris. Lots of things that required sorting out and the distraction of a new computer is the excuse. Time for a new announcement, however. Now that The Haunter of the Dark is back in print, work has begun at the Savoy HQ on the eventual reprinting of my comics magnum opus, Reverbstorm. This was the 8-part Lord Horror series I was producing for Savoy with David Britton that sprang directly out of my Lovecraft comics work and is, in some small way, a continuation of it (hence the inclusion of some pages in the final part of HOTD).

Reverbstorm was an attempt by Dave and I to produce a graphic novel (wretched term, but if the boot fits…) that was truly adult, at a time—the early Nineties—when much there was much discussion of “adult comics” but little worthy of the name being produced. Reverbstorm is adult in terms of its often aggressive and challenging content; so are many mainstream comics now. But it’s also adult in terms of style and technique, being laden with quotation and literary and artistic allusion that requires an understanding of some of the key works of the Modernist movement to fully appreciate. Being a Lord Horror work, there’s also plenty of reference to the fascist philosophy that Dave’s character (based on William Joyce, Lord Haw-Haw) subscribes to. Mix all this with a great deal of violence and you have a very dark work indeed, one that most readers and reviewers of the time were happy to ignore.

Well Reverbstorm is returning to the world in a definitive form. All the artwork is being scanned and cleaned (and in some cases, amended slightly); the eighth and final part will see its first publication in this new edition and there’ll be some previously unseen or unpublished material also. The series as a whole contains 270 pages of some of my best ever black and white artwork (and some great additional work from Kris Guidio) so I’m very pleased that this volume is set to appear in a form that will do justice to the years we spent creating it. Publication will probably be in autumn 2007 but watch this space for further details.

For more on the Reverbstorm series, read my short essay about its genesis here.