Los mitos de Cthulhu

mitos11.jpg

Appearing on Spanish bookshelves this month is Los mitos de Cthulhu, a 576-page story collection which I spent the first half of this year illustrating. This is my third illustrated Lovecraft for Editorial Alma, with an introduction by ST Joshi and translations by Jesús Cañadas, and is easily the biggest to date in both size and page count. The book is a hardback with an obi strip, and includes a feature which Alma have been applying to other titles in this series, with a single illustration (in this case a panorama of the risen R’lyeh) that covers the front and back endpapers while also wrapping across the sprayed page edges. You may have noticed that sprayed edges have become a minor trend in the publishing world especially with big collections like this one. The edition of Frankenstein that I illustrated for Alma was given sprayed edges when reprinted at a larger size in the USA and Poland but Los mitos de Cthulhu is the first book I’ve worked on where I’ve had to create something specifically for this effect. What I’ve yet to see is another publisher spraying the page edges with a single illustration that runs inside and outside the book.

mitos12.jpg

Where the interiors are concerned, the brief was to create ten full colour, double-page illustrations for a collection of twelve stories, with the choice of illustrations being left in my hands. This was obviously going to involve a lot of work but I was pleased to be given an opportunity to create a new series of digital paintings in full colour. In recent years I’ve done so much digital collage, monochrome drawing or vector illustration that the realistic painted side of my work feels unduly neglected. Some of the stories I ended up choosing were ones I’d illustrated before but a few of them I was tackling for the first time.

mitos13.jpg

In rough order of completion, the story list is as follows:

The Call of Cthulhu

mitos01.jpg

Not my first view of R’lyeh but this is the first one I’ve done where the ruins look like they’ve been underwater for a very long time. The book’s endpapers were created last, when all the illustrations had been completed. This required adding an extension to the piece above, a tricky business with a digital artwork but not as difficult as it would have been using physical media.

mitos14.jpg


The Shadow Over Innsmouth

mitos07.jpg

This, on the other hand, is my first visit to Innsmouth. Since all these illustrations run across two pages I’ve tried to give both halves of each picture a point of interest while avoiding the placement of anything important in the centre. Among other things this has avoided my usual propensity towards compositions based on a central vertical axis.

Continue reading “Los mitos de Cthulhu”

Lovecraft’s Brood

brood01.jpg

It’s that man again, or some of his progeny, infecting the world with their nightmares. Lovecraft’s Brood is a story collection edited by Ellen Datlow, a kind of follow-up to Lovecraft’s Monsters, although the new book is a more expansive take on the Lovecraftian weird tale. As with the earlier collection, I designed and illustrated this one throughout. The illustrations were more of a challenge this time since the stories weren’t always focused on explicitly physical threats; or if they were, the threats remained either unseen or inexplicable. That can be good sometimes—there’s a tendency in horror illustration to always go for monster portraits or spoilerish scenes from the end of the story—but it doesn’t make the artist’s task an easy one. For a few of the pictures I used a minor detail; in the case of Mister Ainsley, for example, there’s a mention of taxidermy experiments which is what I chose to focus on. What “Mister Ainsley” looks like (or actually is) is never described as such, the reader’s imagination is left to fill the gaps in the story.

brood21.jpg

Among the other pictures there’s my first ever drawing of the real church that gave Lovecraft his model for the home of The Starry Wisdom cult in The Haunter of the Dark. This church, or its fictional counterpart, has haunted my imagination for a long time, being the subject of my first Lovecraft illustration in 1979 and (of course) the subject of my first Lovecraft comic strip in 1986. In Lovecraft’s Brood the church appears in The Beholder’s Share, another fine riff on Lovecraft’s fiction by Caitlín R. Kiernan in which the Starry Wisdom cult actually existed, with the old Catholic church on Federal Hill being the centre of their operations. The real church was demolished in 1992 but the location is still easy to find since the grounds have been turned into a small recreational area which retains the walls that surrounded the building. When I was in Providence in 2015 I walked over to Federal Hill to see a concert performance in a converted cinema but I didn’t manage to visit the site of the church, something I now regret.

brood22.jpg

On the technical side, this set of illustrations is the first where I’ve used Glitch Lab in the creation of some of the artwork. Glitch Lab is one of several tablet-based image-processing apps made by Ilixa that function like Photoshop’s filters but with many more options. Photoshop hasn’t done much with its basic suite of filters since the 1990s, something that doesn’t bother me most of the time but every so often you find yourself wanting to imitate a technical effect that can’t easily be achieved without a lot of work. For two of these illustrations I wanted views seen through different kinds of monitors, the first a low-quality TV screen of a type you’d see in a supermarket, then a distorted image from a malfunctioning camera whose output is being viewed on a computer monitor. Glitch Lab specialises in this kind of technical distortion, and can imitate a wide range of visual glitches of a type generated by old TV sets. The Note is the story with the security camera for which I painted a relatively minimal greyscale scene. This wouldn’t have worked on its own but running it through the filters gave it the required appearance. Wind Come Down the Mountain is much more heavily processed, and could have been pushed a lot further but I’d already destroyed a lot of the detail I’d put into the picture.

Lovecraft’s Brood is out now in print and digital from Tachyon and all the usual outlets.

brood23.jpg

brood02.jpg

Once Seen by Conrad Williams.

brood03.jpg

Mister Ainsley by Steve Rasnic Tem.

Continue reading “Lovecraft’s Brood”

Weekend links 768

glitch.jpg

The Mona Lisa as it looks run through the Random Pixelate setting in Glitch Lab.

• “We don’t have enough Dada in this world of too much data. Something is needed to break-through the over-curated simulacrum that is the online world in order to let in a bit of non-artificial light. One way to make a break is through the deliberate cultivation of the glitch.” Justin Patrick Moore on circuit-bending, glitch music and Surrealist composition.

• The seventh installment of Smoky Man’s exploration of The Bumper Book of Magic has been posted (in Italian) at (quasi). There’s an extract in English at Alan Moore World.

• New music: Remember The Clouds by Philippe Deschamp, and Requiem For The Ontario Science Centre by Tony Price.

• Michael Brooke offers suggestions for where to begin with Polish film director Wojciech Has

• At Printmag: A new book shares the artistic odyssey of Iranian designer Farshid Mesghali.

• The Letraset Graphic Materials Handbook for the year 1987.

• Steven Heller’s font of the month is Cubo.

• Yet more Polish film posters.

• A cat’s eye view of Japan.

• RIP Roy Ayers.

• Glitch (1993) by Moody Boyz | Glitch (1994) by Autechre | Glitch (2011) by Brian Eno And The Words Of Rick Holland