Lettering Lovecraft

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A font design.

I’m still working on the new edition of my Lovecraft book, other projects permitting. The restoration gained a substantial boost last week when I finished re-lettering all the old comics pages, something I was initially reluctant to do given the amount of work involved. To date, there are 71 finished comics pages, 69 of which contain one or more lettered captions. This has never been a book where I’d want to use a typical US-style comics font, and with drawn pages you often want to avoid using book fonts which look too mechanical and precise when set among drawings. The thing to do—if I was going to do it at all—would be to design a font that would be a neater version of my hand-drawn lettering without looking so different that it changed the character of the pages. I’ve made fonts in the past but never taken the time to make one that would have to work this well.

There were two reasons for committing to all the effort. The first was that my lettering on the old pages had never been all that good to begin with. When I started work on The Haunter of the Dark in January 1986 the only comic strips I’d drawn had been jokey four-panel things while still at school. For the Lovecraft adaptations I was inventing my own method of comics adaptation from the ground up, paying little attention to prior examples beyond being vaguely inspired by Bryan Talbot’s first Luther Arkwright book, and the strips I enjoyed in Heavy Metal magazine. The Heavy Metal strips generally gave primacy to the art, with artwork that was more like illustration than production-line comic art. As with underground comics, most of the strips were also lettered by the artists themselves. The captions I drew on the second page of The Haunter of the Dark were pretty much invented on the spot, and since I tended to go along with these decisions once they’d been made, the first few pages established the look of all those that followed.

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The weathered reference page from A Book of Lettering.

The lettering style I ended up with was an awkward amalgam of three different designs: my own lower-case letters, plus two sets of capitals taken from a page in A Book of Lettering (1939) by Reynolds Stone, one of my mother’s books from art school that she gave me when I was about 10 years old. For some reason I thought it would be a good idea to use the Black Letter (or Gothic) capitals at the beginning of each new text box, with the uncials being used for any other capitals in the following sentences. By the time I’d finished the first story I was starting to think that using the Gothic caps was a bad idea, but rather than correct all the pages I stuck with the decision through The Call of Cthulhu and on into The Dunwich Horror. More of a problem for readers was that my lower-case letters were made with the same very thin pen I was using for most of the drawing, so they weren’t always easy to read. Once again, I stuck with the original decision.

All of which leads to the second reason for re-lettering the pages: if I was going to finish The Dunwich Horror then I’d have to letter any new pages in the old manner, hand-drawing boxes that matched the earlier pages. It was this factor that made me decide I’d much rather design a font based on my hand-drawn letters then apply this to all the pages in order to create a more satisfying and unified body of work.

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The Bumper Book of Magic font.

If you’re used to working with vector shapes—something I do almost every day—dropping shapes you’ve designed into a font-making application is easy enough. The time-consuming part—and the thing that makes me avoid creating more fonts of my own—is applying all the kerning settings to every single character. Kerning is the name for the process that causes all the letters to sit neatly beside each other without any unsightly gaps. When I was working on The Bumper Book of Magic I created a font based on the book’s magical alphabet so I could type out words to use on some of the pages. I didn’t bother tuning the kerning for this design since it was only being used for headings, not passages of text; any uneven spaces were adjusted manually. My Lovecraft font isn’t as finely tuned as those produced by professional font designers but it does function as intended, and is much more readable than its hand-drawn equivalent.

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Hand-drawn lettering from The Call of Cthulhu, 1987.

In digitising the letters I made a number of small adjustments. The upper-case letters are still rather uneven, being for the most part based on the uncial set from the lettering book. The lower-case letters have been tweaked a little so that the “t” isn’t so easily confused with the “e”, while all the loops on “g”, “j”, “p”, “q” and “y” now match each other. I’ve followed the original design by creating two sets of tails for these letters. The looped tails were an affectation that had a tendency to impinge on any letters running underneath which meant I had draw half loops to avoid having a tall letter or a capital collide with the loop above it. I’ve grown used to seeing the looped tails, and I wanted to keep them for the font design, so to evade collisions I made an extra set of letters with half tails which can be used at appropriate instances. In doing this I was pleased to see that some of the loops made ligature-style joins with the ascenders of letters like “h” or “k”. I can imagine typesetters frowning at the occasional overlaps of tails with ascenders but I don’t mind this so long as the readability of the sentence isn’t affected too much.

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The same passage re-lettered (and slightly rewritten), 2025.

The results of all the effort have been hugely beneficial. All the pages are now much neater and more readable yet they don’t look substantially different from the older printed versions. I also weeded out a couple of unforgivable spelling errors which had been sitting uncorrected for far too long. And I was able to get rid of the ruled lines that I used to end the captions where the hand-drawn letters didn’t quite fill out the box. One advantage of lettering a pre-existing story is that you can add extra words to the captions, or even rewrite whole sentences. In a few instances I’ve been able add in more of the adjectives that were omitted to save space, so that some of the pages now have more of Lovecraft’s text than they had before.

This week I’m back at work on The Dunwich Horror which is now proceeding without my having to worry about the lettering. Further updates will follow.

Elsewhere on { feuilleton }
• The Lovecraft archive

Weird ekphrasis and the Dunwich horrors

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The Seal of Yog-Sothoth, or Old Whateley’s conception of the same. A detail from the delightful kitchen autopsy scene which you’ll find below.

My thanks to Tentaclii for bringing the following to my attention in the most recent HPLinks post. The Actual Anatomy of the Terrible: Gou Tanabe, Weird Ekphrasis, and the History of Lovecraft in Comics is a lengthy academic essay by Timothy Murphy which I doubt I would have seen otherwise. Since Lovecraftian comics is the subject, a combination of vanity and curiosity made me click the link to see whether any of my own work rated a mention. I was surprised to find much more than this, with Murphy discussing and contextualising my adaptations of The Haunter of the Dark and The Call of Cthulhu. The bulk of his essay concerns the series of doorstop adaptations that Gou Tanabe has been producing for the past decade (most of which I’ve only seen as extracts), but Murphy’s knowledge of both Lovecraft’s fiction and comics history is very thorough. Particular attention is paid to Alberto Breccia’s pioneering adaptations of the 1970s; Breccia’s version of The Dunwich Horror was the story that impressed me the most when it appeared in the Heavy Metal Lovecraft special in October 1979. Seeing someone approach Lovecraft’s fiction in a sober, realistic manner was a welcome riposte to the jokey EC formula, and very much in my mind when I decided to start adapting Lovecraft myself seven years later.

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Previous hauntings: Caermaen Books (1988), Oneiros (1999), Creation Oneiros (2006).

The biggest surprise in Murphy’s essay (and the reason for my writing all of this) was the end of his appraisal when he says “Lovecraft devotees may regret Coulthart’s abandonment of further adaptations…”, referring to my own version of The Dunwich Horror which stalled in late 1989 when I was asked to start working on the Lord Horror comics series from Savoy Books. A few Dunwich pages and panels were included in my Haunter of the Dark book, most of them in collage form, but the bulk of the story has never been made public. In one of those striking coincidences that often occur when you’ve embarked on a new project, I happened to have resumed work on The Dunwich Horror only a week ago, 36 years after leaving page no. 25 in its pencilled form. A few weeks prior to this I’d been scanning all of my Lovecraft comic art for the new edition of the Haunter of the Dark that I’ve been preparing since January. I’ve already mentioned reworking some of the illustrations from the first edition of the book but this process has scaled up considerably in the past two months. I’d been a little mortified to find that the artwork scans I used for the slightly upgraded edition in 2006 were the same ones I made in 1999 using a desktop scanner that wasn’t as good as those I’ve had since. Sorting through all the artwork again reminded me that my adaptation of The Dunwich Horror had been abandoned very near the end, with only the last two parts of the ten-part story left unfinished. This in turn prompted me to seriously consider finishing the story at last, an idea I’d always dismissed as being difficult if not impossible. My work on the Lord Horror comics in the 1990s led to a change in my penmanship and working methods which meant abandoning the very fine (0.2 mm) Rotring Variant pen that I’d used for drawing all the Lovecraft comics. I still have all my old Rotring pens; what I no longer have is the desire to spend months covering sheets of A3-size paper with lines like those made by an etching needle.

Continue reading “Weird ekphrasis and the Dunwich horrors”

Kadath and Yog-Sothoth

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Last month I posted an updated version of the Yuggoth collage I created in 1994 for the Starry Wisdom story collection. I didn’t mention at the time that one purpose of the reworking was to freshen the piece for a more ambitious updating of my own Lovecraft book, The Haunter of the Dark, a volume which has now been through two different editions. I’m generally resistant to the temptation to tamper with old artwork, something which is always present when you’re using digital tools. I’d much rather create something new. In the case of The Haunter of the Dark, however, this has felt necessary when the plan for the new edition requires adding a quantity of my more recent Lovecraft-related pieces to the older art. The section of the book titled The Great Old Ones was a collaboration with Alan Moore in which deities and locations from the Cthulhu Mythos were mapped across the Sephiroth of the Kabbalistic Tree of Life. Most of the art for this section was done in 1999 when I’d only been using Photoshop for a couple of years. I was excited by the possibilities the software presented but some of the results look very typical of the period: lots of obvious filtering, and transparent layering of a kind I seldom do today. Since I finished reworking the Yuggoth collage (which happens to be a part of The Great Old Ones section) I’ve also reworked three more pieces: Nyarlathotep, Kadath and Yog-Sothoth. The latter two you see here, Nyarlathotep isn’t quite finished yet. My intention with the new versions has been to retain the idea, and in some cases the composition, of the original, while creating a new piece which avoids the shortcomings of the 1999 versions.

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Kadath, 2025.

Of the two, the original Kadath was a piece I was never happy with. I hadn’t thought very much about how to represent Kadath beyond having a cluster of buildings in a snowy setting. Lovecraft is evasive about the details but the place is essentially a fantastic palace (or maybe a city) in an icy wasteland. My original version collaged together bits of Indian, Thai and Cambodian architecture which created a definite “exotic” appearance but I was never happy about using identifiable temples in this way. The composition was also rather messy. The new piece also takes the collage route, only this time I’ve used architectural details from some of the pavilions built for the Paris Exposition Universelle of 1900. Several of the themed pavilions built for the exposition were fanciful and fantastic extrapolations of the Beaux-Arts style that don’t resemble anything built before or after. The buildings were also temporary constructions so they’re a lot less identifiable than buildings with a longer history.

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Yog-Sothoth, 2025.

As for Yog-Sothoth, this one follows the idea of the original but with better choice of elements and presentation. Once again, details are vague as to Yog-Sothoth’s appearance but I always come back to the description of an inter-dimensional mass of spheres or globes. The original illustration manifested these globes by swiping a variety of globular creatures from Ernst Haeckel’s Kunstformen der Natur, something that worked quite well but the composition could have been better. The new picture follows suit, only this time I’ve borrowed details from another Haeckel book, Die Radiolarien (Rhizopoda radiaria): Eine Monographie (1862), which is less well-known and with illustrations of many more globular or radial organisms than in the other volume.

For the remaining pieces I’m going to be drawing rather than collaging. The results will be posted here in due course.

Elsewhere on { feuilleton }
• The Lovecraft archive

Weekend links 757

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The Breath of Creation (c. 1926–34) by Olga Fröbe-Kapteyn.

• At Wormwoodiana: “…Gresham was well-read enough to know that while magic can be more than a MacGuffin in a fantasy story, neither fantasy nor thriller fiction lets magic unsettle readers much. […] Even when it is good, the supernatural is never safe in a Williams story. Not conventional fantasy by half.” G. Connor Salter on William Lindsay Gresham’s enthusiasm for Charles Williams’ novels.

• At Harper’s Magazine: Christopher Tayler reviews Lawrence Venuti’s translations of Dino Buzzati’s Il deserto dei Tartari (now titled The Stronghold) which was published last year, and The Bewitched Bourgeois: Fifty Stories which will be out in January.

• Dennis Cooper’s favourite fiction, poetry, non-fiction, film, art, and internet of 2024. Thanks again for the link here!

• The Approach to J.L. Borges: A Borgesian pastiche in homage to the creator of Ficciones by Ed Simon.

• “HP Lovecraft meets Fafhrd and The Grey Mouser”: an essay from 1992 by Fritz Leiber.

• Can performing live on The Old Grey Whistle Test in January, 1974.

• DJ Food says “Let’s have some psychedelia”.

• RIP Zakir Hussain.

• Creation Dub 1 (1977) by Lee Perry & The Upsetters | Threat To Creation (1981) by Creation Rebel/New Age Steppers | Theme from ‘Creation’ (1992) by Brian Eno

Another view over Yuggoth

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The original Yuggoth collage, 1994.

Three years ago I resurrected my panorama of R’lyeh from The Call of Cthulhu, a process that took five months from start to finish as I redrew a large and very detailed picture. Last month I spent a much shorter time doing the same for one of the other pieces of art that went missing after being printed in 1994, the Haeckel collage that I titled Yuggoth. I don’t think I’ve mentioned before that this was originally created as a potential cover for the first edition of the Starry Wisdom collection published by Creation Books. My Cthulhu strip had already been accepted for the book when I was asked to create something for the cover. The painting I eventually submitted was rather mediocre, not terrible but I’d only been painting with acrylics for a year or so and was still getting used to the medium. By the time Creation rejected the cover the print deadline was approaching so I had little time to create anything new. Having recently bought a copy of the Dover edition of Ernst Haeckel’s Art Forms in Nature I decided to try and make a suitably Lovecraftian collage using Haeckel’s prints.

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The original collage as it appeared on the cover of HP Lovecraft: Tales of Horror in 2022. Cover design by Jo Obaroswki.

Yuggoth was the result, created in a day or so after I’d rushed to the local copy shop and returned with a large quantity of paper which I chopped up then tried to assemble into a coherent form. I duly posted the result to Creation unaware that they’d already decided to use some of Peter Smith’s Lovecraft art on the cover. I was okay with this, I liked Smith’s drawings and Yuggoth ended up appearing inside the book. Despite the hasty production process I’d taken the precaution of photocopying the collage before it went into the post, something I did with the rest of the artwork, so even though the original Yuggoth was lost (or stolen or whatever actually happened to all that artwork) I’ve still had something which was usable years later. It was this photocopied version that appeared a few years later in my Haunter of the Dark book, as well as on the cover of the Fall River Lovecraft collection, Tales of Horror, in 2022.

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The reworked Yuggoth collage, 2024.

The photocopied version was usable, then, but not ideal. The original collage had been made with photocopies produced by a machine which didn’t deal very well with the halftones in Haeckel’s plates. This gave the final piece a rough, posterised quality, the roughness being intensified once the whole thing was copied again. The resurrected version has been pieced together from scans of the original Haeckel book with everything in the same size and (almost) the same placement as before, only now all of the halftones and other fine detail are intact. And while I was going to all this trouble I decided to change the architectural details in the original to something more in keeping with the rest of the picture. The planet Yuggoth (or Pluto as human beings know it) is more alluded to than actually described in Lovecraft’s fiction, but we do know that the place is inhabited by a race of fungoid aliens. I’ve always thought of Yuggoth as being architecturally rich as well as inhabited, rather like the alien worlds that Frank R. Paul used to paint for the back covers of Fantastic Adventures magazine, but in my haste to create the collage I’d resorted to copying Cambodian and Thai temples from a book of architectural engravings. These have now been replaced by structures that are more in keeping with the other elements. Using Haeckel for architectural inspiration has a minor history, as I’ve noted before. The French architect and designer René Binet had been looking at Haeckel’s plates in 1900 when he designed the arched gateway for the Exposition Universelle in Paris. Binet later expanded on this design with Esquisses Décoratives, a book of proposals for more Haeckel-derived architecture produced in collaboration with Gustave Geffroy.

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The tinted version you see here is now available as prints and other products at Redbubble. My shop there is still a little understocked but I intend to keep adding to it in the coming months. As before, I’ll mainly be doing prints at Redbubble, all my T-shirt sales are now being handled by Skull Print. The latter emailed their final dates for pre-Xmas orders today: 6th December for overseas and 18th December for the UK. Skull Print will also be taking a break at the beginning of January so they won’t be dealing with any new orders until the 15th of that month. Thanks.

Elsewhere on { feuilleton }
• The Lovecraft archive

Previously on { feuilleton }
• Ghost Box and The Infinity Box